Northloom working catalog

Textures for worlds that feel lived in.

Grounded material libraries for worn interiors, weathered homes, neglected streets, furniture, hardware, and the quiet surfaces that make an environment believable.

120
working textures
11
material families
2×2
repeat proof on every tile
Aged VCT texture
Aged VCT
Chromatic mosaic texture
Chromatic mosaic
Weathered wood texture
Weathered wood
Faded siding texture
Faded siding
Inspiration
from the North

Curated, not dumped

Seams shown, not hidden

Built & tested in Unity

The material archive

Every texture.
Nothing hidden.

Click any tile to switch between its original view and a true 2×2 repeat. This is a working source catalog—not a promise that every candidate appears in every release.

120 of 120 textures

From source to release

A material earns its place.

Public packs are smaller than the working archive by design.

01

Source review

Useful surfaces are selected for a clear environment-building purpose.

02

Seam inspection

Every tile is checked in repeat, with the 2×2 proof visible here.

03

Unity test

Scale, import settings, materials, maps, and supported pipelines are verified.

04

Release audit

Duplicates, naming, documentation, package structure, and disclosure are checked.

Publisher standard

Clear technical details before the buy button.

Each released pack will state its exact unique asset count, texture dimensions, included map types, render-pipeline support, dependencies, limitations, and AI-assisted workflow disclosure where applicable. Website previews are compressed for speed; release files are prepared separately for Unity.

Read the Unity preparation standard
Northloom Works crest

About Northloom

Small surfaces.
Stronger worlds.

Northloom Works is an independent Canadian material studio focused on grounded texture collections for games and real-time environments. The work leans toward age, use, weather, and regional character: detail that supports a scene without overpowering it.